Know Your Audience, they say, but how?

Episode
65
Duration
29m 48s

Pietro Faccio

Instructor

With over twenty years of international work experience in 3 continents and a total of 7 countries, the ability to speak, write and read in 6 languages, Pietro has extensive background in QA Operations and process design, team and project management, staff hiring/training/development, sales and business development.

Quality oriented he is a QA quality evangelist

His biggest achievement is leading a Polish site from 2 to 400 employees. He’s very proud of that and despite being a business development executive, he eats and drinks QA and can entertain you with several team building stories.

About This Episode

Discover how to truly understand your game's audience with insights from industry expert Sebastian Forsström.
Learn why genre labels can mislead and how to use player motivations for better targeting and marketing. Sebastian shares real-world tactics and frameworks for audience mapping, emphasizing the importance of genuine player feedback.

Perfect for indie developers and game marketers looking to refine their strategies and connect with their audience effectively.Don't just guess your audience—know them.

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