The End of Apple and Google’s Monopoly? What the New Rules Mean for Mobile Games

Episode
32
Duration
15m 33s

Pietro Faccio

Instructor

With over twenty years of international work experience in 3 continents and a total of 7 countries, the ability to speak, write and read in 6 languages, Pietro has extensive background in QA Operations and process design, team and project management, staff hiring/training/development, sales and business development.

Quality oriented he is a QA quality evangelist

His biggest achievement is leading a Polish site from 2 to 400 employees. He’s very proud of that and despite being a business development executive, he eats and drinks QA and can entertain you with several team building stories.

About This Episode

The mobile gaming landscape just changed — and most players have no idea.
The Digital Markets Act in Europe and several US court rulings are finally opening the gates of the mobile ecosystem: developers can now sell directly to players, bypassing Apple and Google’s 30% store fees.

In this episode of Buona la Prima, Pietro breaks down:

• What exactly the new rules allow
• Why Epic vs Apple was only the beginning
• How companies like Xsolla are helping devs take back control
• And what this could mean for game prices, offers, and long-term monetization

🎙️ With special commentary from Sergio Rocco.

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