Pietro Faccio
With over twenty years of international work experience in 3 continents and a total of 7 countries, the ability to speak, write and read in 6 languages, Pietro has extensive background in QA Operations and process design, team and project management, staff hiring/training/development, sales and business development.
Quality oriented he is a QA quality evangelist
His biggest achievement is leading a Polish site from 2 to 400 employees. He’s very proud of that and despite being a business development executive, he eats and drinks QA and can entertain you with several team building stories.
About This Episode
In episode 44 of Buona La Prima, we host Marco Mazzaglia to talk about something simple to say but difficult to do: designing games (and mechanics) that truly change the way we think, learn, and behave.
We begin with his experience in the game industry (since 2008, on about 30 titles) and move on to his teaching work on Game Design and Game Thinking, before delving into the crucial topic: how Game Thinking can be used in companies and SMEs for training and marketing—without falling into the trap of gamification with points and badges.
In between: concrete examples, typical mistakes, what really works and what's just smoke and mirrors. An episode for those who make video games, but also for those who want to understand why certain experiences stick with you and others don't.
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