
Pietro Faccio
With over twenty years of international work experience in 3 continents and a total of 7 countries, the ability to speak, write and read in 6 languages, Pietro has extensive background in QA Operations and process design, team and project management, staff hiring/training/development, sales and business development.
Quality oriented he is a QA quality evangelist
His biggest achievement is leading a Polish site from 2 to 400 employees. He’s very proud of that and despite being a business development executive, he eats and drinks QA and can entertain you with several team building stories.
About This Episode
Localization and AI in Video Games: Where Does Efficiency End and the Pitfall Begin?
In this episode of Buona La Prima, we talk with Nicola Zonca, founder of Native Prime, about a hot topic: the use (and abuse) of artificial intelligence in localization and dubbing processes.
We start with the case of The Alters, where AI-generated text accidentally ended up in the game, and broaden the discussion:
Can AI truly help with localization?
What gets lost when humans are cut out?
Is it just about budget… or respect for the player?
An unfiltered conversation with one of the most experienced pros in the field. If you work in gaming, localization, audio, or just care about well-made (and well-translated) games, don’t miss this.
Spoiler alert: soul? AI still doesn’t have it.
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