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[M02 - L06] The perception and "senses" of the Drone

Lesson
06
Duration
27m 45s
Course Progress
0%

Giampaolo Borroni

Instructor

3D Artist, Software and Game Developer, I am an Unreal Authorized Instructor (UAI) and a passionate trainer of creative technologies.

My career spans from C++ and Python programming to advanced Blender use for modeling, animation, and rendering. In recent years, I have specialized in Unreal Engine, combining technical and artistic skills to create applications and video games.

Founder of JSeeds, a studio dedicated to CGI and software and video game development.

About This Lesson

In this lesson, we’ll refine and polish the level, set up the Navigation Mesh, and add 'senses' and 'perception' to the Drone. We’ll also begin outlining the different 'states' that will define its behavior.

Enjoy the lesson!

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