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Immens: Three Epic Games Veterans Are Developing an AI-Powered Game Engine
Three Epic Games veterans are building Immens, a new AI-native game engine designed to reduce development costs and complexity through open, modular, and highly customizable workflows.
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All VFX School Houdini courses now free until 2027
All VFX School Houdini courses are now free until March 1, 2027. A comprehensive library of 7 courses on simulations, destruction, fluid FX, and procedural workflows. An opportunity for students and 3D artists to learn Houdini for free.
The first official Unreal Engine Meetup is born in Turin
The first official meetup for the Unreal Engine developer community is now open in Turin. A hub for networking and development with Unreal Engine and the Epic Games ecosystem.
Immersive Technologies for Narrative Design and Virtual Production
Applications are now open for the new Master's program "Technologies for Immersive Narrative Design & Virtual Production – Immersive Art & School 2026" at the Centro Sperimentale di Cinematografia, created in collaboration with the Veneto Region.
Epic MegaGrants: a concrete opportunity for those who create in Unreal Engine
Epic MegaGrants is Epic Games’ program that supports independent developers and creative teams working on innovative projects in Unreal Engine, from gaming to immersive real-time experiences.
Unreal Fest - Stockholm 2025 - Report
Report on our trip to Unreal Fest in Stockholm.
Call for Content Creators for Virtual Set - Centro Sperimentale di Cinematografia
The call for applications for admission to the Content Creation for Virtual Set workshop at the Centro Sperimentale di Cinematografia in Rome is now open. Six spots are available.
Houdini User Group Italy: The Beginning of a New Community
The first Italian HUG was a sold-out event: an event that brought together Houdini professionals and enthusiasts, confirming the desire to share experiences and build new growth opportunities together.
Solutions for schools and businesses
Biunivoca - LG - Unspace partnership for the creation of real-time technological solutions with Unreal Engine for laboratories.
Parrot Game Sample: A New Resource for Switching to Unreal Engine Development
Parrot Game Sample is a free resource built to help Unity developers make the leap to Unreal Engine, offering a practical, well-documented example of how to recreate a 2.5D game in both engines.
Biunivoca is an Associate Partner of Paneurama
We are happy to announce that Biunivoca has joined the Paneurama network "Innovation Alliance of Animation, Media Arts & Cultural Creative Industries" as an Associate Partner.
PCG Geometry Decals: Unreal Add-on by Wouter Weynants
PCG Geometry Decals crafts detailed terrain meshes in Unreal 5.5+, merging PCG and Geometry Scripting with Nanite baking.
Unreal Engine 5.6: Key Features
Unreal Engine 5.6 was announced and released on June 3, 2025, during the annual "State of Unreal" event, held at Unreal Fest in Orlando, Florida.
Before The Storm- Unreal Engine Cinematics
"Before The Storm" is a cinematic made in Unreal Engine, inspired by Tanzania’s volcanic landscapes.