Filters
Free FAB resources - until 20 October 2026
New assets available for free on FAB, available until October 20, 2026
Read more
MetaHuman Creator Web App: Closing November 5, 2026
Epic Games chiude l’app web di MetaHuman Creator il 5 novembre 2026. Dopo restano 90 giorni per recuperare i personaggi. Le funzionalità restano in Unreal Engine 5.6+. Esporta ora via Quixel Bridge.
Unreal Engine Animation Studio: The basics of motion in UE 5.8
Unreal Engine Animation Studio: 12 weeks to master UE 5.8 animation tools and bring intention to movement.
Biunivoca is a finalist at the People Tech Forum 2026 Startup Showcase.
Biunivoca is among the 10 startups finalists of the People Tech Forum 2026 Startup Showcase!
AI and VFX: the new frontier of digital production passes through practical training
AI and VFX meet in new creative pipelines: a practical path shows how to create professional short films by integrating AI and CGI.
Buona la Prima - Episode 69
In the episode of Buona la Prima, Brynley Gibson explains the video game industry's transition to the "Hollywood model"
ITS Leonardo Academy Open Day – 10 September 2026
From CAD to real-time simulation: a hands-on workshop on Unreal Engine and industrial robotics at the ITS Leonardo Academy.
Buona la Prima - Episode 68
In the episode of Buona la Prima, Brynley Gibson explains the video game industry's transition to the "Hollywood model"
Free FAB Resources - Until September 22, 2026
New assets available for free on FAB, available until September 22, 2026
Unreal Engine EMEA Dev Days 2026: four European events for developers
Unreal Engine EMEA Dev Days 2026 brings four events to Europe dedicated to developers and industry professionals.
GPT-6 Astra: What's New for 3D?
GPT-6 Astra takes AI beyond simple content generation, introducing new possibilities for 3D pipelines.
Buona la Prima - Episode 65
Is Gamescom truly an investment, or is it at risk of becoming just a cost? Pietro Faccio and Gustav Nisser reflect on the ROI of events, the value of relationships, and what happens after the conference.
Buona la Prima - Episodio 67
Gamescom 2026 shows signs of recovery for the video game industry: more professionals, more indie studios, and greater interest in AI and automation. Between optimism and transformation, the sector is once again looking to the future with confidence.
Indie Vault at Lucca Comics & Games 2026: a new space dedicated to independent video games
Lucca Comics & Games 2026 will host a new area entirely dedicated to independent video game development: Indie Vault.
World Labs presents Atlas: the new world model for spatial intelligence
World Labs presents Atlas, a new world model capable of understanding, reconstructing, and simulating 3D environments. This is a step toward an AI capable of generating coherent worlds across space and time.
Free FAB Resources - Until September 8, 2026
New assets available for free on FAB, available until September 8, 2026
Buona la Prima - Episodio 66
Sony Tax, PS6, and the future of gaming: Pietro Faccio and Sergio Rocco analyze the shift from physical to digital, the role of subscriptions, and how the used market could change the real cost of video games.
Arthur Tasquin: Optimizing production workflow in Unreal Engine
Arthur Tasquin shows how to optimize workflow in Unreal Engine through shortcuts, custom configurations, templates and Content-Only Plugins.
Immens: Three Epic Games Veterans Are Developing an AI-Powered Game Engine
Three Epic Games veterans are building Immens, a new AI-native game engine designed to reduce development costs and complexity through open, modular, and highly customizable workflows.
ITS Leonardo Academy open day
On September 10, 2026, ITS Leonardo Academy will present two new two-year courses in Boltiere dedicated to the skills of the future: Gaming Simulation Industry and Sales & Marketing Specialist.
An abandoned building comes to life: the new UE5 tutorial from Polygonflow Dash
Scopri come trasformare un edificio in rovina in un ambiente UE5 completamente invaso dalla natura. Polygonflow Dash mostra tecniche di scattering, vegetazione rampicante, fisica e gestione degli asset.
Godot 2026 Showreel: Submissions Open for the Global Open-Source Showcase
Godot is now accepting applications for Showreel 2026: a global showcase for games, apps, and tools developed with the open-source engine. Illustration by André Marí Coppola