Community - 3dmilan
An interview with 3dmilan founders Santo Logozzo and Antonio Spataro, who tell us about their journey and passions, culminating in their project to create a community for 3D artists.
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Alex Coulombe
Short interview with Alex Coulombe during the Unreal Fest in Stockholm.
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Bartosz Barlowski
Short interview with Bartosz Barlowski during the Unreal Fest in Stockholm.
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Marcela Bragagnolo
Short interview with Marcela Bragagnolo during the Unreal Fest in Stockholm.
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Mario Veltri
Short interview with Mario Veltri during the Unreal Fest in Stockholm.
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Nicolò Bacialli
Short interview with Nicolò Bacialli during the Unreal Fest in Stockholm.
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Svend Ghani Nordby
Breve intervista a Svend Ghani Nordby durante l'Unreal Fest di Stoccolma.
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School - PONG - Playlab fOr inNovation in Games - Università degli studi di Milano
Discover "PONG - Playlab fOr inNovation in Games," the University of Milan's laboratory, in this short interview.
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Thomas Bittner
If you are interested in knowing Thomas' story and how he followed his path and his passion for rigging you can't miss this interview!
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Company - Kabum
Come and discover Teresa Romano (Founder & CEO) and Marco Testini (Founder & CTO) of Kabum in this short interview.
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School - AIV Accademia Italiana Videogiochi
Come and discover AIV - Accademia Italiana Videogiochi in this short interview.
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Paolo Emilio Selva
Research and development for human-computer interaction, computer vision and CGI.
Over 15 years of experience in visual effects, creating tools with and for artists, to make Oscar-winning productions.
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School - Idea Academy
Come and discover IDEA Academy in this short interview.
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School - Rainbow Academy
Come and discover Rainbow Academy in this short interview.
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Fabio bonvicini - Prima Parte
CG-VFX Supervisor with over 20 years of experience in the television, film, and gaming industries.
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Fabio Bonvicini - Seconda Parte
CG-VFX Supervisor with over 20 years of experience in the television, film, and gaming industries.
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Elisa Di Lorenzo
Co-founder and administrator of the development studio Untold Games
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Filippo Romani
With his experience as a Lighting Artist, Filippo takes us into his world, revealing techniques and trade secrets.
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Marino Capitanio
Marino is a designer, creative director, and multimedia artist based in Amsterdam.
Driven by a genuine obsession with visual storytelling, I love using unfamiliar, experimental, and innovative media.
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Roberto De Ioris
Roberto De Ioris is a developer working as a rendering engineer at Mindesk (Vection), software architect at Duality Robotics, and Unreal Engine plugin developer with Geodesic. You can ask him questions in the Biunivoca server’s dedicated channel.
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Emanuele Celli
Emanuele Celli is a Freelance 3D Artist and Studio Assistant at Escape Studios in London, one of the top schools for VFX and animation. On the dedicated channel of the Biunivoca server, users can ask Emanuele questions.
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