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Buona la Prima - Episode 38
The Great Debate: Self-Publishing vs. Traditional Publishing
Corona 14: Rendering reimagined
Corona 14 introduces advanced AI, new procedural tools, and a realistic night sky, improving rendering quality, speed, and control. A powerful update for more creative and efficient workflows.
Buona la Prima - Episode 37
PlayStation Cross-Buy Leak Changes Everything
Buona la Prima - Episode 36
45,000 Jobs Gone. What’s Really Killing the Games Industry?
Buona la Prima - Episode 35
The EU, the Digital Fairness Act and how to get out of it
Buona la Prima - Episode 34
The never-ending debate: is virtual reality the future of video games or just a dream that never takes off?
Formula Legends accelerates further: the “Raw Power” DLC and a major free update on AI and driving are coming soon.
Formula Legends expands with the "Raw Power" DLC, arriving October 23! Three new legendary cars and a free update that improves handling and AI make the experience even faster and more accessible.
Good First Time - Episode 33
Why Crazy Games on Roblox Work (And Serious Games Don't)
Buona la Prima - Episode 32
The End of Apple and Google’s Monopoly? What the New Rules Mean for Mobile Games
Twinmotion 2025.2: faster and more realism!
Twinmotion 2025.2! The introduction of Nanite allows you to manage models with millions of polygons in real time. New Parallax Windows, VCam, and Explosion Animators speed up your workflow and increase realism.
Buona la Prima - Episode 31
$55B Shockwave – EA’s Future After the Record-Breaking Buyout
Mastering the Gameplay Ability System: Epic's Guide for Your RPG
Master Unreal Engine's Gameplay Ability System (GAS). Learn to build scalable, data-driven, multiplayer-ready combat and skill systems.
18,000 Characters in Real Time on Unreal Engine 5
A developer made 18,000 characters appear in real time on Unreal Engine 5 with no performance drop. A solution that could help games with huge, vibrant crowds.
Buona la Prima - Episode 30
Superfans and Monetization – Paolo Gambardella on Game Design
Paneurama Report: Entrepreneurship and Innovation in the European Animation, Gaming, and VFX Industries
At the Viborg Animation Festival 2025, Paneurama presents its new report on entrepreneurship and innovation in the games, animation, and VFX sectors: key transversal skills for the future of Europe's creative industries.
Buona la Prima - Episode 29
Silksong: Triumph, Disaster, and Lesson for the Video Game Industry
Buona la Prima - Episode 28
Clash Royale’s Big Comeback: How Supercell Rewrote the Rules.
Houdini 21 is here!
Houdini 21 is here! A release that consolidates and enhances KineFX, Solaris, and simulation tools, with new features for animation, VFX, and rendering. More stability, speed, and realism for the procedural 3D industry.
MetaHuman 5.6: Parametric Bodies and Adaptive Clothing with Genera Studio
With Unreal Engine 5.6, MetaHuman Creator now supports parametric bodies. Thanks to Genera Studio by Genera Labs, you can design outfits in your browser, export them as FBX, and import them into Unreal—where clothing adapts automatically.
Unreal Engine and ICVR: The Best Tutorials for Virtual Production
Unreal Engine Tutorials for Virtual Production - Intermediate/Advanced level, but accessibile even to Non-Experts.