UE5 | Quadruped Horse Locomotion System | WIP

Episode
32
Duration
2m 24s

Kashif Ali

Instructor

A Senior Technical Animator with over 6 years of experience in the video game industry.

I specialize in real-time animation systems, character locomotion, and gameplay animation in Unreal Engine 5.

About This Episode

🐎 Sneak peek at something I've been building! 🐎

I've been working on a Quadruped Horse Locomotion System for Unreal Engine 5 — with one clear goal:

👉 To create the most realistic and responsive quadruped locomotion system out there.

This is still a work in progress, and I'd love to hear your valuable feedback as I keep refining it.

#UnrealEngine5 #GameDev #ProceduralAnimation #LocomotionSystem #QuadrupedAnimation

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