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Epic AI Game Jam 2026 - Preparation training - Elodie Moog

Recording of the live training session ahead of the Epic AI Game Jam 2026, featuring Elodie Moog of Praxinos demonstrating how to use their Unreal Engine Odyssey plugin.

Beginner
1 lesson
20m 49s
English English, Español

BY FOLLOWING THIS COURSE YOU WILL BE ABLE TO:

  • Use Odyssey, a plugin for Unreal Engine, to create and edit 2D textures.

  • Paint on 3D textures and meshes, including normal map brushes and seamless texture tools.

  • Work with raster and vector layers and use the plugin's drawing and painting tools.

  • Create 2D animations and use them in Unreal Engine, including in game projects.

  • Create tilesets and tilemaps to build 2D environments and platforms.

ARE THERE ANY REQUIREMENTS OR PREREQUISITES FOR THE COURSE?

Familiarity with Unreal Engine is helpful, especially for following the sections on blueprints, input, and animation integration. The speaker outlines some easier-to-follow steps for those who already have experience with Unreal Engine, but doesn't specify any formal prerequisites. He also shows how to install and activate the Odyssey plugin.

TO WHOM THIS COURSE IS ADDRESSED:

Anyone who wants to create 2D content and games with Unreal Engine: artists, animators, and developers interested in textures, mesh painting, animations, characters, effects, and tilesets.

THE PROGRAM

  • Introducing Odyssey and installing the plugin in Unreal Engine.

  • Creating textures, raster and vector layers, and using brushes and paint tools.

  • Creating seamless textures and painting directly on 3D objects.

  • Using textures for materials and post-processing.

  • Creating and managing 2D animations, frames, exposure, and onion skinning.

  • Integrating animations into Unreal Engine projects using blueprints and components.

  • Examples of animations for characters and platform games.

  • Creating tilesets and tilemaps to build 2D levels.

  1. 01

    Live meeting

    20m 49s
    Free!