/Dev/Games

On June 5th and 6th the /Dev/Games event took place in Rome at the Engineering Department of Roma Tre University.

Event dedicated to professionals, educators, students and companies who wanted to delve deeper into development topics and meet established industry professionals.

Two days full of speeches from national and international industry professionals.

Showcase area of ​​Indie studies from the RomaGameDev community.

Below are the professionals who spoke this year:

📍​Eleonora Lucheroni

Producer and Business Development Manager in the video game development industry

📍​Luke Savage

Education Consultant at Epic Games

📍​Piero Molino

Artificial intelligence expert with 15 years of experience, PhD in AI, Post Doc at Stanford, worked at Uber AI, Yahoo and IBM Watson

📍​Tommy Thompson

Founder of AI and Games, a company that offers consulting, training and development support for artificial intelligence in the video game industry

📍​Stefano Cozzi

Stefano Cozzi has over 12 years of experience in the video game industry, with key roles at Blizzard Entertainment and Riot Games

📍​Angelo Theodorou

Angelo Theodorou is an engineer specialized in rendering for the video game industry, with experience at ARM, NaturalMotion, Frostbite and The Multiplayer Group

📍​Davide Amato

Video Game Programmer at Tiny Bull Studios with over 2 years of experience in the industry

📍​Tommaso Bonanni

Creative Director and CEO of Caracal Games

📍​Andrea Barillari

UI/RPG Programmer at Warner Bros Games, worked on Gotham Knights, Suicide Squad

📍​Michele D'Antimi

Professional expert in Game Design, Game Programming and digital innovation

📍​Marco Cozza

Passionate software engineer specialized in Extended Reality, serious games and interactive multimedia solutions for the enhancement of Cultural Heritage

📍​Gabriel Sassone

He is Principal Rendering Engineer at The Multiplayer Group and was Senior Rendering at Avalanche Studios

📍​Fabrizio Marocchino

Highly qualified game designer, with a solid technical background and over 12 years of experience in the video game industry videogames

📍​Luca Surace

PhD student in the Perception, Display and Fabrication group at USI Lugano

📍​Diego Ricchiuti

Creative Director with over 16 years of experience in the videogame industry, directing projects such as Star Overdrive and A Quiet Place

📍​Carlo Ivo Alimo Bianchi

CEO and Game Director of STORM IN A TEACUP, he was Senior and Lead Artist at Ubisoft, Square Enix, Warner Bros Games, Crytek and other gaming houses

Participating studios of the showcase from RomaGameDev in no particular order:

El salar di Andrea Figueroa
https://store.steampowered.com/app/3214340/El_Salar/

Heresy Supreme di Morbidware
https://store.steampowered.com/app/3216800/MRK_BORG_Heresy_Supreme/

Poker Monsters di Un-Lock Studio
https://pokermonsters.itch.io/poker-monsters

Memorial Pillage di MyMadnessWorks
https://mymadnessworks.itch.io/memorialpillage

Gauntlet Force: Rise of the Machines di Forge Studios
https://store.steampowered.com/app/3783920/Gauntlet_Force_Rise_of_the_Machines/

Smiling Terror di Poisonice Studios
https://poisonicestudios.itch.io/smiling-terror

Burden di Leftovers Games
https://leftoversgames.com/

Bolthead di Team Bolthead

The Fortress di Baryonyx Games
https://store.steampowered.com/app/3459150/The_Fortress/

Fech the Ferret di Aucritas
https://store.steampowered.com/app/1382980/Fech_The_Ferret/

Crime or Punishment di Scale Issue
https://store.steampowered.com/app/2907090/Crime_or_Punishment/

Short videos of some of the presentations:

Event organized by Andrea Tucci (Advanced Gameplay Programmer at Rocksteady), Marco Vallario (Senior Graphics Engineer), Daniele Barone (CEO & Founder of Biunivoca) and Franco Milicchio (University of Roma Tre).

Event Sponsors:

Floaty s.r.l - Biunivoca - AIV - Accademia Italiana Videogiochi - Kabum - Make It Real - ITS Academy LazioDigital - Excaliber RomaGameDev

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