Realistic Lighting in UE5 – Arthur Tasquin’s PBL Serie
Arthur Tasquin debuts with a clear tutorial on PBL lighting in UE5. A simple and practical intro to realistic lighting — perfect even for beginners.
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01
Realistic and Physical Lighting in UE5: What is PBL ?
🆕 My plugin PBL Database is available on Fab: https://www.fab.com/listings/fb781de3...
✉️ Join my newsletter: https://arthurtasquin.com/about
🗨️ Reach out on Linkedin: / arthurtasquin
🖥️ My website: https://arthurtasquin.com/
💼 My portfolio: https://www.artstation.com/arthurtasquin
Music: “Away”, by Meydän, licensed under CC by 4.0: freemusicarchive.org
TIMESTAMPS:
00:00 Intro
01:00 Lighting Studies
02:53 What is PBL ?
07:00 Building a Database
10:41 Developing a Tool
13:50 OutroRESSOURCES:
Physical Lighting Units - Epic Documentation: https://dev.epicgames.com/documentation/de-de/unreal-engine/using-physical-lighting-units-in-unreal-engine
The Light Meter Explained — How and Why to Use Light Meters: https://www.youtube.com/watch?v=ayQYe27rPLM
The Science of Lighting - 80lv: https://80.lv/articles/breakdown-the-science-of-lighting
Get Started With Physically Based Lighting In UE5 With PBL Database - 80lv: https://80.lv/articles/get-started-with-physically-based-lighting-in-ue5-with-pbl-database
CHAPTER 1: LIGHTING STUDIES
LookUpDoodles: https://www.artstation.com/artwork/LRK6zP
The Simplest Trick for Great Lighting — Bounce Boards Explained: https://www.youtube.com/watch?v=6sDnXbuLuXc
Countryside Timelapse by vjgalaxy: https://pixabay.com/fr/videos/fleuve-mi%C3%B1o-vignes-des-nuages-21910/
CHAPTER 2: WHAT IS PBL?
Moving Frostbite to PBR: https://www.ea.com/frostbite/news/moving-frostbite-to-pb
The Lighting Technology of Detroit: Become Human: https://www.youtube.com/watch?v=7dVv6XwkLbM
Candela definition: https://en.wikipedia.org/wiki/Candela
Lumen definition: https://en.wikipedia.org/wiki/Lumen_(unit
SI base unit: https://www.bipm.org/en/si-base-units/candela
Luminance definition: https://en.wikipedia.org/wiki/Luminance
Illuminance definition:https://en.wikipedia.org/wiki/Illuminance
Luminance graphic 01:https://www.apexlighting.com/glossary/candela/
Luminance graphic 02: https://www.researchgate.net/figure/Representation-of-calculation-of-Luminance-L-detected-at-angle-from-vertical_fig4_368762114
Acer Monitor Specifications: https://store.acer.com/en-us/23-8-nitro-kg1-gaming-monitor-kg241y-sbiip
Neon footage by Mikhail Nilov: https://www.pexels.com/fr-fr/video/lumineux-art-nuit-sombre-8058349/
Clouds footage by Miguel Á. Padriñán:https://www.pexels.com/fr-fr/video/ciel-nuages-temps-bleu-6772574/
Illuminance graphic: https://en.wikipedia.org/wiki/Illuminance
CHAPTER 3: BUILDING A DATABASE
Public Database from external sources: https://docs.google.com/spreadsheets/d/13aK9tJQzl5aTxEnArc9Pefms1e8uzAW467Lu43PutLQ/edit?gid=0#gid=0
Light meter photograph: https://oceanstudio.com/film-media-glossary/light-meter
Roger Deakins using a light meter: https://exposureworks.co.uk/metering-light-101-the-dynamic-range/
Do you need a light meter ? - Anthony Gugliotta: https://www.youtube.com/shorts/3-Dg7DUqJeE
Icon of light meter by nuengrutai: https://thenounproject.com/icon/light-meter-7077215/
Icon of screen by Freepik: https://www.flaticon.com/fr/icone-gratuite/magasin-en-ligne_8825147?term=magasin&page=1&position=73&origin=search&related_id=8825147
Icon of bulb by Freepik: https://www.flaticon.com/fr/icone-gratuite/idee_841743?term=ampoule&page=1&position=3&origin=search&related_id=841743
Sekonic Spotmeter: https://sekonic.com/sekonic-l-858d-u-speedmaster-light-meter/
Lake Timelapse by vjgalaxy: https://pixabay.com/fr/videos/fleuve-mi%C3%B1o-leau-ch%C3%A9ri-des-nuages-22580/
Traffic by alexborodai: https://pixabay.com/fr/videos/road-mouvement-le-coucher-du-soleil-84970/
CHAPTER 4: DEVELOPING A TOOL
Sunny 16 rule explained: https://www.slrlounge.com/photography-essentials-the-sunny-16-rule/
Zone System: https://www.kimhildebrand.com/how-to-use-the-zone-system/
Blown Out Highlights? This is the Key To Perfect Exposures: https://www.youtube.com/watch?v=j1Rq2yHflWc
The Exposure Triangle - Studio Binder: https://www.studiobinder.com/blog/what-is-the-exposure-triangle-explained/
15m 51s -
02
Realistic and Physical Lighting in UE5: The PBL Workflow
🆕 My plugin PBL Database is on sale now: https://www.fab.com/listings/fb781de3-8366-43d1-8e2c-dde61fc6ec9f
✉️ Join my newsletter: https://arthurtasquin.com/about
🗨️ Reach out on Linkedin: https://www.linkedin.com/in/arthurtasquin
🖥️ My website: https://arthurtasquin.com/
💼 My portfolio: https://www.artstation.com/arthurtasquin
No Generative AI was used in the making of this project.
TIMESTAMPS:
00:00 Intro
01:19 PBL Database
03:10 Project Settings
04:30 HDR Viewmode
10:39 Unreal’s limitations
13:52 Lighting Study 01
17:23 Lighting Study 02
20:47 Lighting Study 03
24:42 Lighting Study 04
27:02 Conclusion
RESOURCES:My last video: https://www.youtube.com/watch?v=JoxgvwNFc8g
Public Database from external sources: https://docs.google.com/spreadsheets/d/13aK9tJQzl5aTxEnArc9Pefms1e8uzAW467Lu43PutLQ/edit?gid=0#gid=0
Auto Exposure - Epic Documentation: https://dev.epicgames.com/documentation/unreal-engine/auto-exposure-in-unreal-engine
Physical Lighting Units - Epic Documentation: https://dev.epicgames.com/documentation/unreal-engine/using-physical-lighting-units-in-unreal-engine
HDR VIEWMODE:Din en 12464-1 - Architectural Papers: https://www.en-standard.eu/din-en-124...
Specific Samples: https://it.scribd.com/document/637240221/IES-Standard-LUX-levels
General Samples: https://it.scribd.com/document/348493433/169993362-BS-en-12464-1-Lighting-Levels-pdf
UNREAL LIMITATIONS:Sky Atmosphere - Epic Documentation: https://dev.epicgames.com/documentation/unreal-engine/sky-atmosphere-component-in-unreal-engine
Solar Constant - Nasa: https://earth.gsfc.nasa.gov/climate/projects/solar-irradiance/science
A conversion guide: solar irradiance and lux illuminance: https://www.extrica.com/article/21667
LIGHTING STUDIES:Big Medium Small - Tokyo Back Alleys: https://www.bigmediumsmall.com/tokyo-back-alley
PathTracer - Unreal Documentation: https://dev.epicgames.com/documentation/unreal-engine/path-tracer-in-unreal-engine
LocationTextures:https://locationtextures.com/panoramas/sunny-clouds-8489-30k-hdri/?search=8489
HDR 8489: https://locationtextures.com/panorama...
TimeAndDates: https://www.timeanddate.com/sun/uk/london?month=8&year=2019
HDRI Backdrop: https://dev.epicgames.com/documentation/unreal-engine/hdri-backdrop-visualization-tool-in-unreal-engine
28m 39s