Filippo Romani
Interview date 10/01/2023Filippo Romani is a Lighting and CG Artist with over 6 years of experience.
He started in archviz and later worked as a freelancer in various fields, from product visualization to aerospace, virtual production, and commercials, always using Unreal Engine as his primary tool.He is the co-founder of the multimedia production studio Onymous Studios.
For the past couple of years, he has been an Unreal Authorized Instructor, teaching companies and professionals and holding courses at academies such as Skyup Academy, IUAV, and Braveart Academy.
For about three years, he has been working in the field he is most passionate about—game development—first at Sedleo and more recently as a Lighting Artist at Massive Entertainment – a Ubisoft studio.
Here you can find Filippo's contacts/references:
Linkedin
Artstation
Join the Biunivoca community on Discord
In the dedicated channel on the Biunivoca server, you can ask Filippo questions.