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Instructor
Bootstrap Team
About This Lesson
The module, presented by Marco Mazzaglia (Tiny Bull Studios, GameThinker), introduces the video game industry and the main professions within the gaming sector. Starting from an overview of the development cycle, it outlines the key professional roles (Game Designer, Programmer, Artist, QA, Producer) and the associated methodologies that enable diverse teams with different skills to work effectively together. The relationships between developers, publishers, and distributors will also be explored in order to present all the resources involved in the production pipeline.
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