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Recorded session - Game Marketing Survival Kit: Execution

Lesson
26
Duration
1h 6m 7s
Course Progress
0%

Bootstrap Team

Instructor

Bootstrap Team

About This Lesson

The module, presented by Alessandra Tomasina (Nacon Studio Milan), represents the second part of the survival kit for developers navigating the promotion of a video game, offering further concrete examples and practical advice. We will review the most effective ways to execute your game’s Marketing and Communication plan, also examining the key differences between self-publishing and collaborating with external partners such as agencies or publishers.

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