Unreal Engine – Animation Office Hours (APAC & EMEA)
On July 16th at 7:00 PM AEST, the first Animation Office Hours dedicated to the APAC and EMEA regions will take place, focusing on the latest updates for animation tools in Unreal Engine.
Key Points
Updates on the latest animation tools in Unreal Engine
An event tailored for animators and animation enthusiasts
Focus on workflows and techniques used in-engine
Practical demonstrations by industry professionals
Guests
Event guests will include Brian Horgan, who will present a session dedicated to the fundamentals of animation in Unreal Engine through practical exercises like the bouncing ball, as well as the use of Sequencer and animation curves; and MX Bell, who will showcase an advanced workflow for MetaHuman based on motion capture, Control Rig, and layered animation techniques to achieve more realistic performances.
The event is designed to share knowledge and useful workflows for both beginners and professionals looking to elevate their animation production in Unreal Engine.
For more information click here.
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