PXLmentor Group Mentorship – Fall 2025
Have you ever felt stuck, unable to make that real leap forward?
Maybe you’ve studied, followed tutorials, bought courses… yet something is still missing.
👉 What you really need is direct, honest guidance, someone who shows you where you’re going wrong and what you need to do to grow.
The truth is, building a career in CG or VFX isn’t about shortcuts. It’s about having a mentor who gives you real feedback, concrete steps, and tells you the truth, even when it’s uncomfortable.
Who I am and why I can help you
I’m Cristian Spagnuolo, with over 20 years of experience in the VFX and CG industry.
I’ve led teams and projects at major studios such as DNEG, MPC, Framestore, Mill Film, Pixomondo, and many others.
As a VFX and CG Supervisor, I’ve worked on productions for film, advertising, and video games, with clients like Riot Games, Disney, Marvel, Netflix, Universal.
At the same time, I’ve built my path as a mentor, guiding dozens of artists to improve their reels, land jobs at major studios, and, most importantly, develop the professional mindset needed to succeed.
👉 What makes me different?
I combine hands-on experience from real productions with the transparency of someone who doesn’t sell illusions: I’ll tell you clearly what works, what doesn’t, and what it really takes to stand out.
The new Group Mentorship
Until now, I’ve only offered 1-to-1 mentorships starting at 3000 $.
That’s a valuable investment — but not accessible for everyone.
That’s why, starting October 2025, I’m launching, in partnership with Biunivoca, the PXLmentor Group Mentorship:
✨ Maximum 10 students (minimum 6)
✨ Accessible price: 1000 $ (first 5 Early Bird 750 $)
✨ Live sessions with me: feedback on your reel, projects, and career goals
✨ Group learning: not just from me, but from motivated peers who share your challenges
✨ Concrete method: no empty theory, just practical processes and feedback used in real studios every day
This mentorship was designed to meet the needs of those who want real guidance at a sustainable cost. It’s the best opportunity to enter the CG/VFX industry with clarity and without wasting years on trial and error.
Why this is the right opportunity
🎯 Because you’ll have direct access to a Supervisor with two decades of experience, without filters.
🎯 Because you’ll learn not only technique, but also mindset and how the industry really works.
🎯 Because it costs only a fraction of the 1-to-1 mentorship, but with the same honesty and quality.
🎯 Because seats are extremely limited, and those who join this first cohort will form a close-knit community with my full attention.
👉 Applications are already open.
Don’t miss this chance: the future of CG and VFX won’t wait, and neither should you.
⚠️ Seats are limited and will fill quickly.
Apply now for the priority waitlist and get ready to transform your career:
https://forms.gle/hUeMMfxgNeCf59ER6
⁉️ Still have doubts?
📅 Want to talk before applying? You can schedule a free call with me here:
Latest posts
Free FAB Resources - Until September 8, 2026
New assets available for free on FAB, available until September 8, 2026
Immens: Three Epic Games Veterans Are Developing an AI-Powered Game Engine
Three Epic Games veterans are building Immens, a new AI-native game engine designed to reduce development costs and complexity through open, modular, and highly customizable workflows.
Arthur Tasquin: Optimizing production workflow in Unreal Engine
Arthur Tasquin shows how to optimize workflow in Unreal Engine through shortcuts, custom configurations, templates and Content-Only Plugins.