Epic AI Game Jam 2026 Preparatory Training
The training held by Francesco Sapio of Red Hog Studio dedicated to preparation for theEpic AI Game Jamnow online.
The Unreal Engine tools that allow you to quickly get to something playable, how to use AI (allowed and encouraged by the rules) by connecting the agents directly to the editor via Unreal MCP, and where it risks wasting your time. How to transform the theme into a realizable idea in a few days, cut the scope mercilessly, organize the team and arrive at the delivery with a game you can be proud of, without burning yourself out along the way.
To follow the course for free on Biunivoca:
Latest posts
Epic AI Game Jam 2026 Preparatory Training
Preparation training for the Epic AI Game Jam 2026 led by Elodie Moog of Praxinos.
Prima Pubblicazione: an opportunity for Italian indie video games
Tambù Digital and Svilupparty launch Prima Pubblicazione: training, mentoring, and up to €40,000 to support Italian indie video games from concept to market.
Unreal Engine 5.9 MegaJam Preview: Agentic AI, web development and revolutionary new workflows
Unreal Engine 5.9 MegaJam Preview introduces Agentic AI, Unreal Assistant, Canvas, and the return of web support. An experimental release showcasing how Epic Games envisions the future of AI development.