Bootstrap - Videogame production management
Parte ufficialmente oggi "Bootstrap" - Gestione delle produzioni videoludiche.
A specialized course that offers a comprehensive and concrete overview of video game design and management: from market and target analysis to budget definition and production roadmap.
Led by industry professionals with years of field experience, ready to share their skills and real-world cases, the course addresses all phases of development in a structured way, from pre-production to post-production, delving into team dynamics, leadership, compliance, and quality control.
Teachers of the specialized course: Sergio Rocco, Simone Pauletto, Pietro Faccio, Marco Joele Nicolini, Marco Mazzaglia, Francesco Liotta, Eleonora Lucheroni, Davide Bianchi Alessandra Tomasina.
Project partners: Scuola futuro lavoro AIV - Accademia Italiana Videogiochi
Latest posts
Buona la Prima - Episode 65
Is Gamescom truly an investment, or is it at risk of becoming just a cost? Pietro Faccio and Gustav Nisser reflect on the ROI of events, the value of relationships, and what happens after the conference.
Free FAB Resources - Until September 8, 2026
New assets available for free on FAB, available until September 8, 2026
Immens: Three Epic Games Veterans Are Developing an AI-Powered Game Engine
Three Epic Games veterans are building Immens, a new AI-native game engine designed to reduce development costs and complexity through open, modular, and highly customizable workflows.