How to Make a 3rd Person Character in UE5

Episode
07
Duration
1h 10m 15s

Evans Bohl

Instructor

I'm a freelance trainer from Tahiti, passionate about teaching and sharing knowledge. I teach programming and algorithms, but what I'm most passionate about is teaching video game development.

In my spare time, I run a YouTube channel – Gamedev Teacher – where I post tutorials on Unreal Engine 4 and videos related to game creation. I'm also the lead singer of the band Heroes and Minivans.

Feel free to get in touch. I enjoy meeting new people.

About This Episode

Enhanced Input System, Animation blueprints, gameplay logic... I'm going to teach the basics of all these UE5 systems 💪

🚀 Assets for your Unreal Engine Projects : https://app.gumroad.com/evansbohl

💙 If you like what I do, please consider supporting me on Patreon : https://www.patreon.com/evansbohl

🔥 The tool I use to optimize my videos for views: https://www.tubebuddy.com/pricing?a=evansbohl

📌 Chapters 📌

  • 00:00 Introduction

  • 00:48 Create the Blueprint of the Character

  • 03:46 Set up the Camera and the Selfie Stick

  • 05:55 Create the Input Actions (Enhanced Input System)

  • 08:52 Create the Input Mapping Context (Enhanced Input System)

  • 1.46pm How does an Axis2D Input Action Work?

  • 16:06 Use Keyboard Keys to Move Around

  • 20:54 Set up the Look Around Input Action

  • 24:00 Implement the Jump

  • 27:57 Implement the Camera Look Around

  • 32:38 Implement the Player Move Around

  • 39:03 Create the Animation Blueprint

  • 43:03 Retrieve the Player's Properties

  • 46:07 Basics of the Animation Graph

  • 49:38 Implement the Run Animation

  • 53:25 Handle In-Air Animations

  • 01:00:33 Use Aliases in Animation Blueprints

  • 01:05:53 Embed a State Machine in Another One

  • 01:09:40 Incoming Bloopers

  • 01:10:01 Evans.exe has stopped working

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