How to Animate Characters in UE5

Episode
01
Duration
56m 4s

Evans Bohl

Instructor

I'm a freelance trainer from Tahiti, passionate about teaching and sharing knowledge. I teach programming and algorithms, but what I'm most passionate about is teaching video game development.

In my spare time, I run a YouTube channel – Gamedev Teacher – where I post tutorials on Unreal Engine 4 and videos related to game creation. I'm also the lead singer of the band Heroes and Minivans.

Feel free to get in touch. I enjoy meeting new people.

About This Episode

Learn how to use Control Rig in Unreal Engine 5 (UE5) to rig and animate a character with this tutorial, which serves as a comprehensive introductory guide to Control Rig in Unreal Engine 5 (UE5). After completing this Control Rig tutorial, you will learn how to create animation sequences for any skeletal mesh using Control Rig in Unreal Engine 5 (UE5).

💙 If you like what I do, please consider supporting me on Patreon: https://www.patreon.com/evansbohl

🚀 Resources for your Unreal Engine projects: https://evansbohl.gumroad.com/

🔥 The tool I use to optimize my videos for views: https://www.tubebuddy.com/pricing?a=evansbohl

📌 Chapters 📌

  • 00:00 Control Rig - How does it work?

  • 00:31 Create a rig control asset

  • 01:15 Control rig editor interface

  • 02:02 Create the root bone control

  • 03:18 Constrain the root control transformation

  • 04:18 Create the body offset control

  • 05:15 Create the pelvis bone control

  • 08:17 Create the root and pelvis bones rig

  • 10:05 Create the spine and neck controls

  • 11:50 Create the spine and neck bones rig

  • 14:20 Create the head control

  • 15:56 Mount the character's head

  • 18:22 Create the left leg and foot controls

  • 21:27 Mirrored rig elements in the control rig

  • 24:15 Inverse kinematics: what is it?

  • 25:24 Assemble the character's legs

  • 30:41 Assemble the character's feet

  • 35:19 Create the arm controls

  • 38:29 Assemble the character's arms

  • 40:31 Create the finger controls

  • 46:12 Assemble the character's thumbs

  • 49:19 Assemble the character's fingers

  • 51:38 Animate the character in Sequencer

  • 54:14 Export / Bake the animation

  • 55:33 Errors coming

  • 55:44 Evans.exe has stopped working

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