How to Make a Toon Shader in UE5

Episode
06
Duration
31m 15s

Evans Bohl

Instructor

I'm a freelance trainer from Tahiti, passionate about teaching and sharing knowledge. I teach programming and algorithms, but what I'm most passionate about is teaching video game development.

In my spare time, I run a YouTube channel – Gamedev Teacher – where I post tutorials on Unreal Engine 4 and videos related to game creation. I'm also the lead singer of the band Heroes and Minivans.

Feel free to get in touch. I enjoy meeting new people.

About This Episode

Let's create a simple post-processed Toon/Cel Shader in Unreal Engine 5!

💙 If you like what I do, please consider supporting me on Patreon: https://www.patreon.com/evansbohl

🚀 Resources for your Unreal Engine projects: https://app.gumroad.com/evansbohl

🔥 The tool I use to optimize my videos for views: https://www.tubebuddy.com/pricing?a=e...

📌 Chapters 📌

  • 00:00 What is a Toon Shader?

  • 00:33 Create a post-processing passthrough material

  • 03:42 Apply the shader to the scene

  • 05:55 Extract the light buffer

  • 08:22 Handle the light-shadow transition

  • 13:16 Apply a tint to the light

  • 16:19 Fix strange lighting artifacts

  • 17:49 Apply the modified lighting to the scene

  • 21:33 Isolate the Skybox from the Toon shader

  • 24:23 Apply the shader Toon to the selected actors

  • 30:51 Errors coming...

  • 31:04 Evans.exe has stopped working

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