Evans Bohl
I'm a freelance trainer from Tahiti, passionate about teaching and sharing knowledge. I teach programming and algorithms, but what I'm most passionate about is teaching video game development.
In my spare time, I run a YouTube channel – Gamedev Teacher – where I post tutorials on Unreal Engine 4 and videos related to game creation. I'm also the lead singer of the band Heroes and Minivans.
Feel free to get in touch. I enjoy meeting new people.
About This Episode
Let's create a simple post-processed Toon/Cel Shader in Unreal Engine 5!
💙 If you like what I do, please consider supporting me on Patreon: https://www.patreon.com/evansbohl
🚀 Resources for your Unreal Engine projects: https://app.gumroad.com/evansbohl
🔥 The tool I use to optimize my videos for views: https://www.tubebuddy.com/pricing?a=e...
📌 Chapters 📌
00:00 What is a Toon Shader?
00:33 Create a post-processing passthrough material
03:42 Apply the shader to the scene
05:55 Extract the light buffer
08:22 Handle the light-shadow transition
13:16 Apply a tint to the light
16:19 Fix strange lighting artifacts
17:49 Apply the modified lighting to the scene
21:33 Isolate the Skybox from the Toon shader
24:23 Apply the shader Toon to the selected actors
30:51 Errors coming...
31:04 Evans.exe has stopped working
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