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Biunivoca is a platform that offers a lot of content to users. If you are not part of the community yet, register now or access with your credentials.Luca Schiavini
Luca Schiavini is a young Italian Virtual Reality Expert and 3D modeler, originally from Mantua. He is the co-founder of Fabula Interactive, a startup that designs interactive environments for medical and laboratory training in virtual reality. He began his career in 2D graphics, collaborating with Italian artists including Omar Ludo, a pioneer of Extroflessa Art. He subsequently moved on to 3D graphics, earning his Autodesk Maya certification as an animator and 3D modeler from Athena Consulting Group. For years, he has been creating interactive virtual reality environments using the high-performance Unreal Engine.
About This Lesson
In this lesson, students will learn about and work with conditional statements. The condition is that a key is needed to open the door. Once inside, the player can complete the game.
Overview
You’ve jumped through several levels and risked everything—jumping high in the sky across treacherous, moving islands. You finally made it to the castle where you believe you will find the final treasure! You would love to just walk in, wouldn’t you? As you might expect, the door is locked and you don’t have the key! Find the key and unlock the door so you can reach the final goal.
At the end of this lesson students will be able to:
Demonstrate an understanding of loops as a computer science concept.
Demonstrate an understanding of Boolean variables.
Apply the understanding of loops and Boolean variables in the context of a game.
Create and modify a game level in a true game engine (Unreal Engine) that incorporates the application of loops and Boolean variables.
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