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Mason Mckinzy
Instructor
I am a computer graphics arts student currently studying at The Animation Workshop in Viborg, DK. Originally from California, I aspire to work with companies back in the U.S. as a 3D games artist focusing on modeling and texturing assets and characters. My affinnity is towards studying and designing animal anatomy and inventing functionality in assets I create.
Each of my projects I have expierince in a lead role, as a Produciton Manager and Director in short films, and Art Director in our graduate game Post Mouse. Collaberative environements are where I asipre to be a part of in a studio.
About This Lesson
Introduction to the geometry node editor and learn how to create the ‘Bond Animation’ function.
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