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Instructor
Unreal Authorized Instructor - Independent Filmmaker - Cinematic
About This Lesson
In this fourth and last of the tutorial series we'll take care of adding some smudged paint edges to our Material.
Ready? Let's go!
Chapters:
[00:00] Introduction
[00:25] Graph Cleanup
[01:30] Outer Eroded Rim
[02:57] MF_SwitchByInstanceData
[06:17] Outline Color
[07:12] Outer Eroded Rim
[11:41] Shell Custom Data Values Setup
[16:12] Shell Material Setup
[23:35] Adding more Shells
[25:47] Outlines Quick Fix
[25:59] Conclusion
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