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Procedural PAINTERLY SHADER in Unreal Engine 5 | Part 4

Lesson
04
Duration
26m 51s
Course Progress
0%

Elena Felici

Instructor

Unreal Authorized Instructor - Independent Filmmaker - Cinematic

About This Lesson

In this fourth and last of the tutorial series we'll take care of adding some smudged paint edges to our Material.

Ready? Let's go!

Chapters:
[00:00] Introduction
[00:25] Graph Cleanup
[01:30] Outer Eroded Rim
[02:57] MF_SwitchByInstanceData
[06:17] Outline Color
[07:12] Outer Eroded Rim
[11:41] Shell Custom Data Values Setup
[16:12] Shell Material Setup
[23:35] Adding more Shells
[25:47] Outlines Quick Fix
[25:59] Conclusion

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