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Procedural PAINTERLY SHADER in Unreal Engine 5 | Part 3

Lesson
03
Duration
25m 10s
Course Progress
0%

Elena Felici

Instructor

Unreal Authorized Instructor - Independent Filmmaker - Cinematic

About This Lesson

In this third section of the tutorial series we'll take care of adding some roughly sketched outlined to our Material.

Ready? Let's go!

Chapters:
[00:00] Introduction
[00:18] Inflate Normals
[02:36] Instanced Static Mesh Component
[05:22] Custom Data Values
[06:57] PerInstanceCustomData
[08:15] Basic Outline Example
[10:15] Shadow Fix
[11:57] BP Painterly Shader
[13:00] Opacity Mask
[17:18] Inflate Settings
[21:19] Inflate Outline WPO
[22:33] Shadow Opacity
[23:56] Multiple Outlines
[24:59] Conclusion

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