Bootstrap - Videogame production management
Parte ufficialmente oggi "Bootstrap" - Gestione delle produzioni videoludiche.
A specialized course that offers a comprehensive and concrete overview of video game design and management: from market and target analysis to budget definition and production roadmap.
Led by industry professionals with years of field experience, ready to share their skills and real-world cases, the course addresses all phases of development in a structured way, from pre-production to post-production, delving into team dynamics, leadership, compliance, and quality control.
Teachers of the specialized course: Sergio Rocco, Simone Pauletto, Pietro Faccio, Marco Joele Nicolini, Marco Mazzaglia, Francesco Liotta, Eleonora Lucheroni, Davide Bianchi Alessandra Tomasina.
Project partners: Scuola futuro lavoro AIV - Accademia Italiana Videogiochi
Latest posts
Unreal Engine 5.9: Preview arrives next week
Epic Games announces Unreal Engine 5.9 Preview, featuring new features for artificial intelligence, web support, and rendering and animation systems.
Creative Europe MEDIA 2027: new funding for video games and immersive content
Creative Europe MEDIA 2027 is making €13.5 million available to support the development of narrative video games and immersive interactive experiences. Discover the requirements, funding, and deadlines for the European call for proposals.
Buona la Prima - Episode 72
Is the video game market really in crisis? Pietro Faccio and Gustav Nisser of Buona la Prima analyze the growth of Steam releases, competition among live services, and the new challenges for independent studios.