
Daniel Fredén
Chief Operating Officer at Polygonflow Dash
About This Episode
Learn how to quickly place foliage and other scatter assets with curves and paths using Dash, your co-pilot for world building in UE5.
Try Dash for FREE: https://www.polygonflow.io/
Join our Discord community: https://bit.ly/DashDiscord
In case you missed it, Dash 1.4 is now available, more info here: https://bit.ly/Dash140Notes
0:00 Intro & Surface Scatter Basics
1:39 Feature Masking
2:51 Rotation Properties & Scale Properties
3:41 Proximity & Object Masking
5:19 Vertex Color Masking
6:19 Texture Masking & Falloff
7:55 Surface Scatter Applied
#3dart #unrealengine #gamedevelopment
0:00 Intro
0:29 Path Scatter Basics
6:54 Creating a Quick Scene Using Surface & Path Scatter
3d, unreal engine, UE5, unreal engine 5, tutorial, beginner, guide, graphics, nanite, lumen, world building, environment, create, creating, how to, quick, scene, level, art, artistic, polygonflow, dash, megascans, quixel, epic games, epic, photorealism, tutorial, game dev, gamedev, game development, sand, dune, terrain, tech demo
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