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About This Episode
Watch this video and learn how to use the One File Per Actor (OFPA) workflow in Unreal Engine for linear content.
This tutorial covers setup, pros and cons, conversion steps, and collaboration tips—all without requiring you to partition your world.
Download the A-COM animation sample project on Fab here
Documentation and tutorials:
https://dev.epicgames.com/documentation/en-us/unreal-engine/one-file-per-actor-in-unreal-engine?application_version=5.7
For more information, visit the EDC page for this tutorial: https://dev.epicgames.com/community/learning/tutorials/op5G/unreal-engine-one-file-per-actor-for-linear-content?source=3K6
Want to learn more about animating in Unreal Engine? Check it out here.
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