Ops. Access Requested.

Biunivoca is a platform that offers a lot of content to users. If you are not part of the community yet, register now or access with your credentials.
Register

Zerovisual Team

Instructor

zerovisual is a team of artists and architects with over ten years of experience in architectural visualization and visual communication.

About This Lesson

In this lesson, you will learn how to create the main materials in Corona, starting with the Corona Physical Material. You will create realistic surfaces such as wood, metal, glass, and plastic, exploring key parameters like reflection, refraction, glossiness, and bump.
Practical examples will be shown both with and without the use of textures. The goal is to equip you with the skills to build believable and effective shaders.
Finally, we’ll look at how to import and modify materials from the Chaos Cosmos.

No comments yet…